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<rss version="2.0"><channel><title>Codema Build</title><link>https://codema.ai/build.html</link><description>Published articles from Codema.</description><language>en-CA</language><item><title>Q4_K_M vs Q6_K vs FP8: the quality you lose and what fits your GPU</title><link>https://codema.ai/articles/quantization-explained-fp8-gguf.html</link><guid isPermaLink="true">https://codema.ai/articles/quantization-explained-fp8-gguf.html</guid><pubDate>Fri, 23 Oct 2026 13:00:00 -0400</pubDate><description>BF16, FP8, MXFP8, NVFP4, INT4 and a dozen GGUF flavours, compared. What published benchmarks say about quality loss, and how to pick the file for your GPU or Mac.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/quantization-explained-fp8-gguf/og-v2.jpg" length="101983" type="image/jpeg"/></item><item><title>Apache 2.0, MIT or 'community': what open model licenses let you ship</title><link>https://codema.ai/articles/open-model-licenses-explained.html</link><guid isPermaLink="true">https://codema.ai/articles/open-model-licenses-explained.html</guid><pubDate>Fri, 23 Oct 2026 10:00:00 -0400</pubDate><description>Beam, Ornith-1.5-122B and MiniMax M3.1 Flash shipped in one week under three different licenses. What each license type allows commercially, read from the license texts themselves.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/open-model-licenses-explained/og-v2.jpg" length="108612" type="image/jpeg"/></item><item><title>T3 Code: one app to run Claude Code, Codex, Cursor and OpenCode, including from your phone</title><link>https://codema.ai/articles/t3-code-guide.html</link><guid isPermaLink="true">https://codema.ai/articles/t3-code-guide.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>T3 Code is a free, open-source control surface for the coding agents you already pay for. Here's what it does, how to install it, and what to know before you rely on it.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/t3-code-guide/og-v2.jpg" length="188150" type="image/jpeg"/></item><item><title>Prompt caching explained: how to cut your AI API bill without changing models</title><link>https://codema.ai/articles/prompt-caching-explained.html</link><guid isPermaLink="true">https://codema.ai/articles/prompt-caching-explained.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Prompt caching lets you pay a fraction of the price for input the model has seen before. Here's how it works, what it costs on Claude, Gemini, GPT-6 and MiniMax, and how to structure prompts so the cache actually hits.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/prompt-caching-explained/og-v2.jpg" length="178812" type="image/jpeg"/></item><item><title>Run OpenCode on a local model: Ollama, LM Studio and llama.cpp configs that work</title><link>https://codema.ai/articles/opencode-local-llm-ollama-lm-studio-llama-cpp.html</link><guid isPermaLink="true">https://codema.ai/articles/opencode-local-llm-ollama-lm-studio-llama-cpp.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Point OpenCode at a model running on your own machine. Copy-paste opencode.json configs for Ollama, LM Studio and llama.cpp's llama-server, plus the port and context gotchas that trip people up.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/opencode-local-llm-ollama-lm-studio-llama-cpp/og-v2.jpg" length="64777" type="image/jpeg"/></item><item><title>Ollama for beginners: run your first local AI model in 5 minutes</title><link>https://codema.ai/articles/ollama-for-beginners.html</link><guid isPermaLink="true">https://codema.ai/articles/ollama-for-beginners.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Ollama runs open AI models on your own Mac, Windows or Linux machine. Here's how to install it, run your first model, learn the commands you'll actually use, connect it to your app or coding agent, and what hardware you need.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/ollama-for-beginners/og-v2.jpg" length="161057" type="image/jpeg"/></item><item><title>LLM API pricing compared: Claude, Gemini, GPT-6, MiniMax and Mercury, side by side (Oct 2026)</title><link>https://codema.ai/articles/llm-api-pricing-compared-claude-gemini-minimax.html</link><guid isPermaLink="true">https://codema.ai/articles/llm-api-pricing-compared-claude-gemini-minimax.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Input, output and cached-token prices for Claude Opus/Sonnet/Haiku 5.5, Gemini 4 Argon, GPT-6 Astra, MiniMax M3.1 Flash and Mercury 3, from each provider's own pages, plus a worked example of what one agent workload costs.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/llm-api-pricing-compared-claude-gemini-minimax/og-v2.jpg" length="90965" type="image/jpeg"/></item><item><title>gemini-api CLI: give Claude Code or Codex image, voice and video generation in 5 minutes</title><link>https://codema.ai/articles/gemini-api-cli-guide.html</link><guid isPermaLink="true">https://codema.ai/articles/gemini-api-cli-guide.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Google's open-source gemini-api CLI lets any coding agent with a shell call Gemini models: generate images, voiceovers, music and video, analyze PDFs, or launch managed agents. Here's the setup, the AGENTS.md snippet, and the safety flags.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/gemini-api-cli-guide/og-v2.jpg" length="181323" type="image/jpeg"/></item><item><title>DESIGN.md: give your coding agent a design system so every page looks the same</title><link>https://codema.ai/articles/design-md-design-system-for-coding-agents.html</link><guid isPermaLink="true">https://codema.ai/articles/design-md-design-system-for-coding-agents.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>DESIGN.md is an open format from Google Labs for describing your visual identity to coding agents: tokens for exact values, prose for the why. Here's how to write one, lint it, and export it to Tailwind.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/design-md-design-system-for-coding-agents/og-v2.jpg" length="171476" type="image/jpeg"/></item><item><title>Context windows explained: tokens, 1M-token models and what actually fits</title><link>https://codema.ai/articles/context-windows-explained.html</link><guid isPermaLink="true">https://codema.ai/articles/context-windows-explained.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>A context window is a model's working memory: your system prompt, chat history, files, tool definitions and the reply all share it. Here's how it fills up, why 1M tokens isn't a free pass, and how to count before you send.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/context-windows-explained/og-v2.jpg" length="100865" type="image/jpeg"/></item><item><title>Codex CLI from zero: install, sign in, /init and your first task</title><link>https://codema.ai/articles/codex-cli-getting-started.html</link><guid isPermaLink="true">https://codema.ai/articles/codex-cli-getting-started.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>A beginner's walkthrough of OpenAI's Codex CLI: install on Mac, Linux or Windows, sign in with your ChatGPT plan, generate an AGENTS.md with /init, and run your first task safely.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/codex-cli-getting-started/og-v2.jpg" length="86816" type="image/jpeg"/></item><item><title>Claude Opus 5.5 for builders: price, 1M context, and the four changes that break Opus 5 code</title><link>https://codema.ai/articles/claude-opus-5-5-for-builders.html</link><guid isPermaLink="true">https://codema.ai/articles/claude-opus-5-5-for-builders.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>A practical guide to Claude Opus 5.5: what it costs per job, how to pick an effort level, and the four breaking changes to fix before you swap the model ID.</description><category>Build Guides</category><author>John F.</author><enclosure url="https://codema.ai/assets/img/covers/claude-opus-5-5-for-builders/og-v2.jpg" length="137622" type="image/jpeg"/></item><item><title>Claude Code subagents vs skills vs hooks: which one to use, with examples</title><link>https://codema.ai/articles/claude-code-subagents-vs-skills-vs-hooks.html</link><guid isPermaLink="true">https://codema.ai/articles/claude-code-subagents-vs-skills-vs-hooks.html</guid><pubDate>Thu, 22 Oct 2026 00:00:00 +0000</pubDate><description>Subagents, skills and hooks all extend Claude Code, but they do different jobs. A plain-English guide with a working example of each, plus the new \"Record a skill\" feature in Cowork for Mac.</description><category>Build Guides</category><author>Derrick K.</author><enclosure url="https://codema.ai/assets/img/covers/claude-code-subagents-vs-skills-vs-hooks/og-v2.jpg" length="165186" type="image/jpeg"/></item><item><title>What is AGENTS.md? How to write one your coding agents follow</title><link>https://codema.ai/articles/what-is-agents-md-how-to-write-one.html</link><guid isPermaLink="true">https://codema.ai/articles/what-is-agents-md-how-to-write-one.html</guid><pubDate>Wed, 21 Oct 2026 00:00:00 +0000</pubDate><description>AGENTS.md is a Markdown file that tells AI coding agents how to work on your repo. 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